﻿/*-----------------------------------------------
// File: BattleInstruct.cs 
// Description: 战斗中的指令，记录并复现指令可以重现战场 
// Author: Shaobing	492057342@qq.com
-----------------------------------------------*/
using UnityEngine;
using System.Collections;
using System.Collections.Generic;

namespace Battle.Communication
{
    public class BattleInstruct {
        /// <summary>
        /// 回合数
        /// </summary>
        public int roundNum;
        /// <summary>
        /// 本回合是否换阵
        /// </summary>
        public bool isTrans;
        /// <summary>
        /// 换阵的结果
        /// </summary>
        public ProtoBuf.Message.CSTransOver transResult;
        /// <summary>
        /// 技能释放操作
        /// </summary>
        public List<SkillInstruct> skillInstructs;
    }

    public class SkillInstruct {
        public string actorUid;
        public int skillIndex;
        public long time;
    }



}
